Services

Explanation design for complex systems. From quick audits to full interactive builds, structured around what you need to communicate and who needs to understand it.

[01]

Visual Audit + Redesign Sprint

A structured diagnostic of your existing explanation materials, followed by redesigned samples showing what's possible.

What We Look For

We assess against five common failure patterns:

  • -The Expert's Explanation - Opens with definitions, assumes knowledge the audience lacks
  • -The Data Dump - Everything presented at equal weight, no hierarchy or progression
  • -The Beautiful Confusion - Visually impressive, conceptually unclear
  • -The Boring Textbook - Accurate but no hook, no engagement
  • -The Wrong Audience - Vocabulary or detail level mismatched to readers

Plus cognitive load analysis, visual encoding assessment, and progression mapping.

What You Get

Audit report identifying specific issues and opportunities. 2-3 redesigned samples demonstrating improved approaches. Prioritised recommendations covering quick wins and structural changes.

Timeline3-5 days

Often the fastest way to see whether we're a good fit.

Discuss a sprint
[02]

Explanation Design

Taking a complex topic and making it genuinely clear - not just presentable.

Our Process

We don't start with visual style. We start with the information gap: What does your audience already know? What do they need to understand? What's the shortest path between those two states?

From there: audience analysis (expertise level, context, time constraints, what they'll do with the understanding), concept mapping (identifying dependencies, sequencing from concrete to abstract), visual strategy (choosing the right encoding for each type of information), progressive disclosure (layering complexity so readers aren't overwhelmed), and production (final outputs calibrated to your channels and contexts).

What You Get

Research synthesis and information architecture. Visual system including illustration style, colour palette, typography, and diagram conventions. Production files in the formats you need. Documentation for internal teams.

Timeline2-4 weeks
Discuss a project
[03]

Adaptive Explanation Systems

Not everyone needs the same explanation.

A scientist and a policymaker looking at the same research need fundamentally different approaches. Not just simpler or harder, but structured around different mental models. A complete beginner and someone with adjacent expertise need different entry points entirely.

The Problem

Traditional explanations force a choice: optimise for one audience and lose everyone else, or compromise with a middle-ground that serves no one well. Research shows that techniques helping novices can actively harm expert comprehension, and vice versa.

Our Approach

We design explanation systems that adapt to your audience. The right implementation depends on your content, your audiences, and your technical environment:

Level Selection

Users indicate their background, system serves appropriate version. Simple to build, requires writing 2-3 variants.

Assessment-Based Routing

Short diagnostic questions gauge actual knowledge level, route to calibrated content. Better than self-report because people misjudge their own expertise.

Progressive Disclosure

Single explanation with "I know this already" shortcuts and "tell me more" expansions. User self-directs through complexity.

Background-Aware Assembly

Content blocks assembled based on user's stated profession, education, or familiarity with related concepts. "You're an engineer, so you'll recognise this as similar to..." leverages existing mental models.

AI-Powered Generation

For audiences too diverse for pre-written variants, real-time generation tailored to each user's stated context.

What You Get

Audience research identifying distinct user segments and their knowledge profiles. Content architecture designed for adaptation. Technical implementation appropriate to your platform. Analytics showing how different audiences engage.

Why This Matters

Every adaptive system generates data: what level users select, how they perform on assessment questions, where they use shortcuts versus expansions. This feeds back into refinement. Your explanation gets better over time.

Discuss adaptive systems
[04]

Interactive Explanations

Static graphics explain. Interactive systems let people think.

When the goal is genuine understanding, not just awareness, interaction transforms explanation from information delivery into an environment for exploration.

When Interaction Adds Value

Not everything benefits from interactivity. It works best when the concept has parameters readers might want to vary, when different starting conditions lead to different outcomes, when understanding requires building intuition through experimentation, or when personalisation is part of the insight.

What We Build

Explorable explanations where readers manipulate variables and see consequences. Data tools that let users filter to their specific situation. Calculators that make abstract relationships concrete. Simulations that compress time or reveal hidden dynamics.

Technical Range

From embedded widgets within existing pages to full standalone web applications. React, D3.js, Observable, Three.js. We match technology to the problem.

Timeline4-8 weeks
Discuss an interactive project
[05]

Beyond Projects

Not everything fits neatly into a project scope. We also work with organisations on an ongoing basis, and take on work that doesn't fit the categories above.

Retained Relationships

For organisations with continuous visualisation needs, a retained relationship provides dedicated capacity and priority scheduling. Research groups, publications, science communication teams. Typically structured as a monthly commitment with agreed days included.

Pictogram and Symbol Systems

Custom icon sets and visual languages for publishing, wayfinding, or product interfaces. Systematic approaches to visual communication that scale across multiple contexts.

Workshops and Consulting

For organisations building internal explanation design capability.

Not every team needs external designers for every project. Sometimes what's needed is a framework your people can apply themselves.

Explanation Audit Training - Teaching your team to diagnose common failure patterns using our assessment framework.

Visual Communication Workshops - Half-day or full-day sessions covering cognitive principles, visual encoding, audience calibration. Practical exercises with your actual content.

Design System Development - Creating reusable frameworks your team can maintain and extend. Pictogram libraries, diagram conventions, style guides with rationale.

Typical engagements include research groups improving grant application diagrams, publishing teams standardising visual approaches, and science communication teams developing consistent methodology.

Something Else

If you have a project that doesn't fit these descriptions, get in touch anyway. We're always interested in complex problems that need clear visual solutions.

Start a conversation

Not sure which is right?

Start with a conversation. Tell us what you're trying to communicate and we'll figure out the best approach together.

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